Vinyl Restoration - Digitising Your Vinyl Record Collection
Planning
"If a job's worth doing, it's worth doing it well" applies to digitising vinyls. However, doing it
well is an extremely time-consuming process. Obviously, you have to record the tracks in
real time, but the time spent digitally editing the wave files to remove scratches is usually far more
significant. I had about 150 singles, 400 - 500 LPs, inheriting another 100 - 200
when my mother died, and after some years I still haven't finished. If you have any quantity, you
need to think about reducing the workload.
Popular music, in particular, dates very quickly, and a lot of it is very similar and formulaic.
Generally, only a small percentage from any era is worth keeping. Even allowing for the fact that my
era - late 60s/early 70s -
was a particularly creative time, the number of pop CDs that I want to keep in their entirety is low.
Realising this more than halved my problem. Accordingly …
Listen critically through the entire collection, and classify them as to whether:
Like most or all of the album - as you go along, gather
these into an album list and trawl through shops and retail web sites for reduced "3 for £18"
offers, and the like, also for compilations that would make a significant enough dent in the
track list to be worthwhile, for example 'Greatest Hits' may contain all or nearly all of a
of a particular artists' tracks that you actually want, leaving few to obtain elsewhere.
I've replaced much of my collection cheaply this way.
Want perhaps one or two tracks - gather these into a
track list; you might be able to obtain individual tracks from a range of preferably legal or
other sources such as legal downloads, local libraries, etc.
Outgrown them, can live without them now - give to a
charity shop, etc.
Hopefully this will reduce those to be digitised to relatively small numbers mainly of individual tracks
plus the odd deleted entire LP Concentrate your digitising efforts on these that you can't obtain
any other way.
What You Need
Record Cleaner- if you have a serious number
of vinyls to do, then a record cleaning machine can remove much of the dirt from the grooves before
recording, which is much better than trying to remove the noise from the resulting digital recording.
However, the cleaning agents supplied can be quite strong, and may affect plastic soft brushes used for
cleaning (is natural bristle better?), and may even degrade some vinyls. Accordingly, follow
the procedure outlined below.
Record Player- this may be a deck with
integral phono preamp, or a deck only. If it has an integral preamp, then it can be connected
directly to the Line-In of the soundcard, but the output level from a deck
alone is too low to drive a Line-In, and the frequency response of
vinyls is prebiased, requiring compensation on playback
(RIAA Equalisation).
Consequently, a standalone deck will need to be connected to your soundcard through a phono preamp to
boost and compensate the signal. This might be a separate unit, the Phono inputs of a hifi amp, or
of a mixing desk. Connect its Line-Out to the Line-In
of the soundcard. Another problem with record decks is earthing. Friction of the stylus
in the groove tends to build up static enough to give a nasty kick to the operator, but earthing to
prevent this may create a mains hum loop. There is no hard and fast advice, so experiment and
choose what works best.
Soundcard with a stereo Line-In socket.
Digital Audio Recording And Editing Software-
I have been using DCart v5 and Sound Forge v7. Both are commercial software with a
significant price tag. I've tried various cheap or free pieces of software the names of which I
cannot now remember, but their scratch and noise removal or other features were inadequate.
CD Burning Software.
CD (Re)Writer.
Procedure
Ensure that the deck is well set up - appropriately connected,
appropriately earthed with no mains hum, correct and accurate turntable speed(s), good quality stylus,
balanced arm, correct stylus pressure, correct bias compensation, etc.
Clean the stylus.
Clean the record using a cleaning cloth or other such method. Do NOT use a machine yet.
Record both sides of the vinyl as wave files (*.wav), usually about 420MB. Set levels such that
the loudest signal level almost fills the available volume range without clipping (except that caused
by scratches). Afterwards, check recording peaks for clipping, and if necessary re-record with
lower levels. Avoiding writing with the vinyl surface as background, note the final levels on a
corner of the inner sleeve, or on a sticky note attached to it.
If you have a cleaning machine, repeat 2 - 4, using it in 3. Choose the best recording.
You now have a recording of each side looking something like (for a stereo vinyl):
If the album consists of tracks separated by periods of silence, it's probably easiest to split the wave
file into individual tracks now, and deal with each track separately, but if the tracks run into one
another, you will have to keep the whole side together as a unit for the next stage.
What happens now is software dependent. Some can mark or interpolate scratches
(aka impulses) automatically, but usually many more normal
transients than genuine flaws are marked or interpolated, so false marks overwhelm one, or automatic
interpolation ruins the sound. I use the Interpolate command in DCart to remove individual
scratches by replacing the current selection with interpolated waveform, though care is needed in
choosing start and end points for the selection, as small changes can make large differences to the
replacement. Notwithstanding the caution above, I sometimes apply Sound Forge's Click and Crackle
Removal for auto removal of vinyl 'wear'. My method in more detail is:
If you have turntable rumble, sample it from the side or track lead in or lead out, and save
the sample. For obvious reasons, this has to be done now, but is easily overlooked.
Mute silent passages such as the lead in and lead out of each track or side. Fade in and
out the second immediately before and after the genuine sound.
Manually interpolate all the big scratches, the ones that are easy to find both aurally because
they disrupt the sound unacceptably, and/or visually because their peaks stand out and perhaps
cause clipping. Here's an example from a piping recording (click images to play samples):
Before
After
Remove the smaller scratches. This will be much more time consuming because they are too
small to stand out visually in the waveform, the only method of finding them being aurally.
A typical procedure might be to use what programmers call a binary chop method by dropping
markers to bracket the location of the scratch ever more closely:
Playing back in the digital waveform editor, drop a marker the moment a blemish is heard.
Drop another marker before the blemish, and play between them to check that they bracket it.
Select from before the leading marker to half way between the markers and play this back.
If you hear the blemish, then it lies in the first half of the marked area, so move the
trailing marker onto the trailing edge of the selection, otherwise it should be in the
second half of the marked area. To check, drag the leading edge of the selection
to a little beyond the trailing marker, so it becomes the trailing edge, and play this
new selection. You should hear the blemish, proving it lies in the second half of
the marked area, so drag the leading marker to lie on the leading edge of the selection.
Thus you have halved the size of the marked area. Repeat this halving procedure until
you've located the scratch visually, and fix it by whatever method of interpolation is supported
by the software. Here's an example containing a number of them close together, before
and after they've been interpolated (click images to play samples):
Before, some of the blemishes are just becoming visible at this zoom level
Detail showing one of many small blemishes selected for interpolation, and others yet to do
The same showing it interpolated (the audio demonstrates the result of interpolating them all)
If necessary, use a mild application of automatic removal to get rid of the 'needle in
the groove' noise that would otherwise mar quieter passages.
If you haven't already, split the CD into tracks. With recordings where individual tracks run into
each other seamlessly when playing from start to finish, this will only happen on CD if track boundaries
coincide with sector boundaries, and either your wave editing or your burning software must be able to
arrange this for you. In DCart, you select where the track boundaries should go using markers,
then choose CD-Prep, Quantize for CD Audio, whereupon the software
adjusts the markers to lie on the nearest boundary, and then you split the file into tracks. Other
software will doubtless be different in its behaviour.
Burn a CD-RW. Check that besides playing from start to finish correctly, the tracks start and end
at the expected locations in the music, and that random choice of tracks works.
Burn a CD-R. Check that besides playing from start to finish correctly, random choice of tracks
works, the latter being a test of a good burn. Failure of this test may be a sign of poor quality
CD-Rs